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  • It was super-linear but the puzzles were fun, but not Monkey Island fun. Still, it holds up with the best game writing though. Loved Grim Fandango. Played the Broken Swords and the (flashback) Gabriel Knight series too.

    Obduction worth a punt?

  • It was super-linear but the puzzles were fun

    They were way too obscure for me. I spent ages, as a kid to be fair, just wondering around with no clue what I was doing or what was going on.

    Still, atmosphere was excellent. Reinstalled it a couple of years ago and still found the start amazing. But then got stuck at a puzzle involving some glowing rods or something.

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