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Oh, that should be fun.
The "problem" with Starcraft would be the speed of the decisionmaking.If they can have the machine act fast enough to overcome a human player in clicks/minute, then I see little chance on the human players side. If the decisions done by the machine take longer than the decisions made by the human, the human wins.
(sorry for cross post) Google DeepMind's next target is starcraft apparently, should be significantly more complex than Go