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Yeah, that's a fair piece and I think it's why so many Gamers-with-a-capital-g hate it so much - it's because it's not FOR them. It's not goal-orientated. It doesn't have a 50hour+ campaign (who has time for those campaigns?!). It's about atmosphere and immersion and aesthetics, it clearly has a sense of humour and irony. These are not things your average Gears Of War fan is into.
That's not to say the game doesn't have problems. There're a lot of bugs, and the game design is flawed (it clearly wants you to play the Atlas path one way but doesn't give you enough information to do so, leading to frustration at the end unless you've spoiled it for yourself on the internet). But I'm confident those bugs will get ironed out, and I'm also confident they'll add more to do in this wonderful universe they've created. For now there's nothing else like it.
Interesting take on NMS. I think this articulates a fair bit of my thoughts on this type of game.
No Man's Sky is Elite for the 21st century. Pointless? Maybe – but also sublime
http://www.theguardian.com/technology/2016/aug/19/no-mans-sky-elite?CMP=Share_AndroidApp_Copy_to_clipboard